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Transactions on Edutainment IV

Transactions on Edutainment IV - ISBN: 9783642144837
Prijs: € 80,20
Levertijd: 4 tot 6 werkdagen
Bindwijze: Boek, Paperback (23-08-2010)
Genre: Materiaalkunde
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Beschrijving

This Fourth Volume In The Transactions On Edutainment Series Presents Outstanding Contributions From Edutainment 2010 Together With Regular Papers Collected For This Issue. It Offers A Rich Overview Of How Edutainment Technologies Can Be Creatively Used.

Details

Titel: Transactions on Edutainment IV
Mediatype: Boek
Bindwijze: Paperback
Taal: Engels
Aantal pagina's: 277
Uitgever: Springer, Berlin
Plaats van publicatie: 04
Publicatiedatum: 23-08-2010
NUR: Materiaalkunde
Afmetingen: 234 x 152 x 12
Gewicht: 435 gr
ISBN/ISBN13: 9783642144837
Intern nummer: 15736418

Inhoudsopgave

The Study and Design of Adaptive Learning System Based on Fuzzy Set Theory.- Modeling Personalized Learning Styles in a Web-Based Learning System.- An Emotional Agent in Virtual Learning Environment.- Lunar Surface Collaborative Browsing System for Science Museum Exhibitions.- Towards a Structural Model for Intention to Play a Digital Educational Game.- Case Study of FISS: Digital Game Based Learning for a Broad Range of Ages.- Woodment: Web-Based Collaborative Multiplayer Serious Game.- Learning with Virtual Reality: Its Effects on Students with Different Learning Styles.- Automatic Motion Generation Based on Path Editing from Motion Capture Data.- Exploration of Metaphorical and Contextual Affect Sensing in a Virtual Improvisational Drama.- Synchronizable Objects in Distributed Multimedia Applications.- Anisotropic Cloth Modeling for Material Fabric.- A Virtual Reality Simulator Prototype for Learning and Assessing Phaco-sculpting Skills.- An Augmented Reality Nanomanipulator for Learning Nanophysics: The "NanoLearner" Platform.- Fast Prototyping of Virtual Reality Based Surgical Simulators with PhysX-enabled GPU.- Dance-Based ExerGaming: User Experience Design Implications for Maximizing Health Benefits Based on Exercise Intensity and Perceived Enjoyment.- Learning Ultrasound-Guided Needle Insertion Skills through an Edutainment Game.- Sketch-Based 3D Face Modeling for Virtual Character.- A Framework for Virtual Hand Haptic Interaction.- Phone, Email and Video Interactions with Characters in an Epidemiology Game: Towards Authenticity.- A Real-Time Interactive System for Facial Makeup of Peking Opera.- Design of Educational Game: A Literature Review.

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